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Zar, the shaman

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Description

Zar although originally my DND character, fits quite nicely in this wacky world!

◊ Name: Žar of Frostfell

◊ Age: 19

◊ Gender: male

◊ Height: 1,75-75 aka 5'9/165

◊ Practical skills: Tracking, botany, hunting, fightng, research, stealth, varous healing techniques (massage, energy healing, meditation, brewing "potions"), climbing, setting traps, survival in forest areas

◊ Home world and time: Gea (lets say generic DnD like world), early medievil age

◊ Weapon (if any), magical items, or pets: he is familiar with use of bow and staff, but mostly his claws. He can also give spirits temporal form

◊ Abilities: basic wind manipulation, healing powers, able to see and commune with spirits as well as give them temporary ability to interact with the world.

◊ Personality: He is protective, sociable, but a bit slow to answer. He is willing to help, but sometimes thinks that people should figure the answer to their problems. Once he connect to other people he trats them as pack.

◊ Bio: Žar is seventh child of chieftain of Frostfell clan. Born in harsh arctic like environment, every young male had to be trained as a hunter. In his race, younglings look mostly human, but in their early teens they have a ritual where they accept their animal spirit. With Žar it was rather uncommon: he was blessed with two spirits! He continued to train as a hunter, but also came to learn under Gran, village shaman.

At 16 of age he was set of to see the world and learn. Mist walking, as use of portals was called, was not unheard of, especially with strong guidance of the spirits. So at third age of his travels he was guided to Mugen.

◊ Likes: Long walks, hunting, growing plants, camping and learning practical skills. He has strong feeling for the moon and moon spirit.

◊ Dislikes: When people hurry him up, or take too much pride in themselves to hear any advice, making fun of his antlers, exorcists.

◊ Additional Information:

Being anthro, Zar is often confused for a werewolf, but once you add horns to the equation, he is weird. Antlers and eyes are actually part of his blessing by the deer spirit while his whole clan primal spirit is wolf. As such there are a few things easily noticeable about him:

He is perceptive and relies on all of his senses rather than just focusing on sight and hearing

His powers are mostly protective and based on healing, but he demonstrated some control over winds. He is also a skilled tracker and hunter. All of this makes him a difficult foe.
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